Evolution is a minigame on Mineplex. The aim of the game is to make 6 evolutions before anyone else does.
Mechanics[]
In Evolution, the incentive is to make 6 evolutions before anyone else does. After you kill a player, you can evolve. You evolve by crouching. If someone attacks you while you are evolving, the evolution stops, so it is advised to get to a safe place before evolving. If you get killed before you evolve, you cannot evolve until you kill someone else.
Ranks[]
Evolution Name |
Statistics | Buffs | Debuffs | Special Ability |
---|---|---|---|---|
Iron Golem | Melee: 6
Health: 40 |
50% Knockback | None | Ground Pound - Jumps up and slams the ground, dealing large amounts of damage and knockback, but while also taking a small amount of fall damage if you hit the ground. |
Blaze | Melee: 5
Health: 32 |
No Fall Damage | Takes damage from water | Flamethrower - Shoots fire for a few seconds to light players on fire. Cooldown - 4 seconds |
Spider | Melee: 5
Health: 32 |
Speed
I No Fall Damage |
None | Web Shot - Right click with the Spider Eye to shoot a cobweb which does damage to any player directly hit by it. The cobwebs in your hotbar show how many cobwebs you have to shoot. Regain one every 5 seconds for a maximum of 4. |
Creeper | Melee: 4
Health: 28 |
None | None | Sulphur Bomb - Shoots a piece of coal at an angle. It deals damage in a small area. |
Slime | Melee: 4
Health: 22 |
50% Fall Damage | None | Slime Slam- Leaps in the direction the player is looking. If a player hits someone with this skill, they will deal damage. |
Chicken |
Melee: 3 Health: 16 |
No Fall Damage | Weak Health | Egg Blaster - Shoot an explosive egg that deals AoE damage of a radius of approximately 3 blocks.
Double Jump |